When Apple released the mouse, GUIs (Graphic User Interfaces) became all the rage and there was a mad dash to convert all applications to mouse-based. This is not always a good idea. Consider:
Of course you can do both mouse and keyboard, adding keyboard shortcuts for pretty well anything you might do by mouse. This lets novices and power user alike feel comfortable. When you design such an app, avoid forcing the user to flip back and forth, back and forth between keyboard and mouse. Allow alternates so you can stick with one or the other for long stretches of time.
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