|recommend book⇒Concurrent Programming in Java(TM): Design Principles and Patterns, third edition|
|Threads and concurrency in Java, design considerations (safety, liveness and performance), Before/After Patterns, layering, adapters, immutability and synchronization, deadlock, resource ordering, the Java Memory Model and concurrency, using the java.concurrency package, confinement, refactoring for concurrency, mutexes, read-write locks, recovering from failure, notifications, semaphores, latches, exchanges, transactions, one-way messages, worker threads, polling and event-driven I/O, parallelism techniques (fork/join, computation trees and barriers), Communicating Sequential Processes (CSP).|
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